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Map overview

Each map favors different materials and session goals. Read the drops first, then pick one route and stack the matching boosts (coins, Mastery, drop rate).

🏙️ Shibuya

Survival · Easy → Hard (scales with waves) · Recommended level 1+

Shibuya is the primary early and mid-game farming map — a recreated Tokyo Shibuya crossing overrun by zombies and anime-inspired enemies. The open arena layout is ideal for death-ball kiting (consolidating enemies into one cluster for maximum AoE ability efficiency). Shibuya Normal provides the best Coins/hour for players under Level 25. Shibuya Infinite Mode is the primary Coin and Cloth material farming route throughout the game.

Notable drops

  • Cloth — ~15% per kill (Most abundant material — accumulates passively)
  • Leaf — ~10% per kill (Required for Straw Hat (Leaf ×40))
  • Screw — ~8% per kill (Required for Straw Hat (Screw ×15))
  • Coins — Every kill (Primary Coin farming map — death-ball kiting maximises per-session yield)

Farming strategy

Circle the arena edge clockwise from spawn to consolidate all enemies into one death-ball group (10–15 seconds). Fire ability into maximum cluster for AoE hits. Activate x2 Coin Boost + Fortune Trait + Nyanmaru Pet for 3× base Coin income. Exit at Wave 30–40 in Infinite Mode for optimal Coins per minute — re-entering is faster than pushing to later waves where enemy density creates survivability pressure.

⚰️ Gravewalker

Nightmare Dungeon · Hard · Recommended level 15+

Gravewalker Nightmare is the primary Mastery XP farming map — a dark cemetery corridor map where enemy funnelling through narrow paths enables consistent ability activations without kiting effort. The south corridor position creates a natural chokepoint: all enemies funnel toward the player in one line, making single-target and mid-range abilities equally effective here. Gravewalker also drops Metal material required for Hei Cloak crafting.

Notable drops

  • Metal — ~12% per kill (Required for Hei Cloak (Metal ×30) and Admiral Cloak (Metal ×60))
  • Cloth — ~8% per kill (Secondary Cloth source — lower rate than Shibuya)
  • Screw — ~6% per kill (Secondary Screw source)

Farming strategy

Position at the south end of the main corridor. All enemies funnel northward toward player position — fire ability north through the funnel for maximum hits per activation. Activate x2 Mastery Boost + Kurama Pet before every session. Exit at Wave 20–25 and re-enter immediately — re-entry resets enemy density for consistent Mastery XP per session. A single Gravewalker Nightmare session with both Mastery bonuses active grants 15–22 Mastery levels.

🏴‍☠️ Impel Down Dungeon

Dungeon · Medium (Normal) → Very Hard (Nightmare) · Recommended level 25+

Impel Down is a One Piece-inspired prison dungeon — the primary source of Diamond and Crystal materials required for Marine Coat and Admiral Cloak crafting. The dungeon consists of 5 rooms with increasing enemy density, ending in a boss fight. Impel Down Nightmare provides the highest Diamond drop rate and is the recommended Diamond farming mode once Marine Coat is crafted for survivability.

Notable drops

  • Diamond — ~8% per room (Normal), ~12% per room (Nightmare) (Exclusive to Impel Down — required for Marine Coat and Admiral Cloak)
  • Crystal — ~6% per room (Normal), ~12% per room (Nightmare) (Required for Marine Coat (Crystal ×10))
  • Cloth — ~10% per kill (Tertiary Cloth source)

Farming strategy

Equip Dungeon Master Title (unlocks at 5 Nightmare clears) for +15% Drop Rate in all Dungeon rooms — this is the single most impactful title equip decision in the game. Run all 5 rooms each entry — do not exit early. Admiral Cloak's +10% Drop Rate stacks with Dungeon Master Title for a combined +25% Drop Rate on Diamond. Each Nightmare run with both bonuses yields approximately 3–5 Diamonds from 5 rooms.

🤠 Wild West

Raid · Medium · Recommended level 25+

Wild West Raid is the entry-level raid — the recommended first raid for players unlocking raid content at Level 25. The three-phase structure introduces core raid mechanics (phase transitions, boss mechanics, instant-kill awareness) without the Infinity Gadget requirement of Shadow Garden. Wild West provides Feather materials for Hei Cloak crafting and counts toward Upper Moon Title (10 raid clears).

Notable drops

  • Feather — ~35% per clear (Required for Hei Cloak (Feather ×25) — only source)
  • Shadow Coins — 50–80 SC base (Lower SC yield vs Shadow Garden — transition to SG after 10 Wild West clears)

Farming strategy

Focus Wild West exclusively for 10 clears to unlock Upper Moon Title (+25% Drop Rate across all content). After Upper Moon Title, transition all raid farming to Shadow Garden for higher SC yield. Wild West remains relevant as a Feather source for Hei Cloak crafting — return specifically for Feather farming after transitioning to Shadow Garden as primary.

🌑 Shadow Garden

Raid · Hard · Recommended level 30+

Shadow Garden Raid is the primary endgame content loop — the main source of Shadow Coins for purchasing the three most important endgame items (Igris Pet, Atomic Ability, Shadow Cloak). The three-phase raid culminates in Igris the Shadow Soldier and features the game's first hard instant-kill mechanic (Sword Barrage in Phase 2). Shadow Garden should be the primary raid once Wild West is completed and Infinity Gadget is obtained.

Notable drops

  • Shadow Coins — 150–250 SC per clear (Primary endgame currency — all BiS items purchasable from Raid Shop)
  • Inverted Spear — ~12% per clear (Rare material for Admiral Cloak (×8) and Hei Outfit (×15))
  • Reroll Tickets — Via Raid Shop (200 SC each) (Most reliable ongoing Reroll Ticket source)

Farming strategy

Recommended Raid Shop purchase order: Infinity Gadget (800 SC) → Shadow Cloak (850 SC) → Igris Pet (1,500 SC) → Atomic Ability (2,500 SC) → Reroll Tickets (200 SC each toward Flash trait). Run 10 Shadow Garden clears per session for 1,500–2,500 SC. Use Black Hole Gadget for Phase 1 and 3 enemy consolidation, switch to Rage Gadget for DPS windows, MANDATORY Infinity Gadget for Phase 2 Sword Barrage.

Map FAQ

Most players start in Shibuya for cloth and coins, then move to Gravewalker Nightmare for Mastery and metal when you are ready for the difficulty spike.